![]() ![]() Each district also has a maximum wanted level that the player can acquire, likely to make later levels more difficult: In each of them are three gangs, whose bosses give the player missions via payphones. ![]() However, it is more likely that the game takes place in an unspecific year/time (anywhere from 1999–2013), fitting with the game's setting of "Anywhere City, USA".Īnywhere City is divided into 3 sectors: Downtown, Residential, and Industrial. According to the official GTA 2 Design Document shared by the DMA Design programmer Mike Dailly in 2022, it is said that the game will be set slightly in the future (referencing Max Headroom's infamous " 20 Minutes into the Future" quote) to give more artistic freedom and scope for features. The weapons in the game are futuristic, and the website says "three weeks into the future," but as previously mentioned, all vehicles are distinctively old world. However, Johnny Riccaro, an in-game radio host, mentions that the millennium's coming, and mentions the Y2K bug, suggesting that Grand Theft Auto 2 is set in 1999, the year it was released. There are police records on the Grand Theft Auto 2 website showing the dates of July 7, 2013, and July 10, 2013, including the criminal records of characters who are killed during the events of the game, indicating the game may be set around July 2013. The year the game is set in is extremely ambiguous. The player controls Claude Speed, an uprising criminal in the districts of Anywhere who works both with and against the many criminal syndicates of the city. All civilian vehicles are retro-modified versions of popular cars and trucks built up until the 1960s, further reinforcing its retrofuturistic influences. ![]() The city is heavily stylized in a retrofuturistic design, displaying a contrast between a vivid color palette and advanced science fiction weapons and postwar architecture and transportation. GTA 2 takes place in a large metropolis only vaguely referred to as Anywhere City. ![]()
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